New Graphics

May 31, 2007 at 10:34 pm | In Uncategorized | Leave a Comment

Thanks to the tireless efforts of Saturos, the Art Master General of BZFlag, we now have a new header graphic!  Thank you very much, Saturos!  Please send him a thank-you e-mail at “sorutas AT hotmail (please no spam) DOT de”

SVN module created

May 31, 2007 at 9:07 am | In Uncategorized | Leave a Comment

Huzzah!  Google Summer of Code has officially started!

David Trowbridge has added a module in BZFlag’s SVN repository to keep my developing code.  For anyone that’s interested, the URL is https://bzflag.svn.sourceforge.net/svnroot/bzflag/trunk/bzworkbench.

Enjoy!

Tentative Project Specs

May 30, 2007 at 8:38 am | In Uncategorized | Leave a Comment

I’ve added a new page on the tentative specs, features, and development timeline of BZWorkbench.  Enjoy!

Page Created

May 30, 2007 at 4:58 am | In Development | 4 Comments

At the recommendation of my GSoC 2007 mentor, I have created this page to synchronize my development efforts with the BZFlag community. Check frequently for updates!

My task this summer is to design a graphical world editor for BZFlag 2.0 and higher, which I shall call BZWorkbench. Official development begins May 31st.

The editor shall use OpenGL for the 3D rendering and FLTK 1.1.7 for the UIs, so, in theory, the program should work on any platform that has at least a port of GCC and Mesa. This includes, but is not limited to Windows, Mac OS X, Linux, the *BSDs, Solaris, and IRIX. We hope to have a stable 1.0 release by the end of GSoC (August 31st).

I do not have a Mac capable of running OS X; any beta-testers for that particular platform are more than welcome.

You can see what I have in store for the editor here.

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